Posts Tagged ‘architecture’

What is information? What is architecture?

Friday, June 5th, 2009

I’m very excited about all the new forms of interaction that are emerging at E3 this year. It’s nice to see hardware that can allow the user to have a more physical and gestural experience with the screen. Obviously the Wiimote helped revolutionize the home game consoler control and much respect is due to Nintendo. That being said I think the others are taking the concept of the controller to the next level.

Here’s a demonstration video from Sony of the new PS3 Motion Controller:

Here’s a demo of the new Microsoft Xbox 360 project Natal:

I’m by far more interested in the Natal interface. Although the idea of waving my arms around without any physical device seems like it might create fatigue more quickly. With that in mind creating a steering wheel interface object could be a solid piece of plastic which would be a lot less expensive to produce.

We’re definitely heading in the right direction here. I just want to see some haptic and resistance feedback next. I’m also getting a feeling that the small rectangular screen is feeling like a limitation now too. Can’t wait to see what’s next.
I’m very excited about all the new forms of interaction that are emerging at E3 this year. It’s nice to see hardware that can allow the user to have a more physical and gestural experience with the screen. Obviously the Wiimote helped revolutionize the home game consoler control and much respect is due to Nintendo. That being said I think the others are taking the concept of the controller to the next level.

Here’s a demonstration video from Sony of the new PS3 Motion Controller:

Here’s a demo of the new Microsoft Xbox 360 project Natal:

I’m by far more interested in the Natal interface. Although the idea of waving my arms around without any physical device seems like it might create fatigue more quickly. With that in mind creating a steering wheel interface object could be a solid piece of plastic which would be a lot less expensive to produce.

We’re definitely heading in the right direction here. I just want to see some haptic and resistance feedback next. I’m also getting a feeling that the small rectangular screen is feeling like a limitation now too. Can’t wait to see what’s next.
I’m very excited about all the new forms of interaction that are emerging at E3 this year. It’s nice to see hardware that can allow the user to have a more physical and gestural experience with the screen. Obviously the Wiimote helped revolutionize the home game consoler control and much respect is due to Nintendo. That being said I think the others are taking the concept of the controller to the next level.

Here’s a demonstration video from Sony of the new PS3 Motion Controller:

Here’s a demo of the new Microsoft Xbox 360 project Natal:

I’m by far more interested in the Natal interface. Although the idea of waving my arms around without any physical device seems like it might create fatigue more quickly. With that in mind creating a steering wheel interface object could be a solid piece of plastic which would be a lot less expensive to produce.

We’re definitely heading in the right direction here. I just want to see some haptic and resistance feedback next. I’m also getting a feeling that the small rectangular screen is feeling like a limitation now too. Can’t wait to see what’s next.
I’m very excited about all the new forms of interaction that are emerging at E3 this year. It’s nice to see hardware that can allow the user to have a more physical and gestural experience with the screen. Obviously the Wiimote helped revolutionize the home game consoler control and much respect is due to Nintendo. That being said I think the others are taking the concept of the controller to the next level.

Here’s a demonstration video from Sony of the new PS3 Motion Controller:

Here’s a demo of the new Microsoft Xbox 360 project Natal:

I’m by far more interested in the Natal interface. Although the idea of waving my arms around without any physical device seems like it might create fatigue more quickly. With that in mind creating a steering wheel interface object could be a solid piece of plastic which would be a lot less expensive to produce.

We’re definitely heading in the right direction here. I just want to see some haptic and resistance feedback next. I’m also getting a feeling that the small rectangular screen is feeling like a limitation now too. Can’t wait to see what’s next.

I’m very excited about all the new forms of interaction that are emerging at E3 this year. It’s nice to see hardware that can allow the user to have a more physical and gestural experience with the screen. Obviously the Wiimote helped revolutionize the home game consoler control and much respect is due to Nintendo. That being said I think the others are taking the concept of the controller to the next level.

Here’s a demonstration video from Sony of the new PS3 Motion Controller:

Here’s a demo of the new Microsoft Xbox 360 project Natal:

I’m by far more interested in the Natal interface. Although the idea of waving my arms around without any physical device seems like it might create fatigue more quickly. With that in mind creating a steering wheel interface object could be a solid piece of plastic which would be a lot less expensive to produce.

We’re definitely heading in the right direction here. I just want to see some haptic and resistance feedback next. I’m also getting a feeling that the small rectangular screen is feeling like a limitation now too. Can’t wait to see what’s next.
I’m very excited about all the new forms of interaction that are emerging at E3 this year. It’s nice to see hardware that can allow the user to have a more physical and gestural experience with the screen. Obviously the Wiimote helped revolutionize the home game consoler control and much respect is due to Nintendo. That being said I think the others are taking the concept of the controller to the next level.

Here’s a demonstration video from Sony of the new PS3 Motion Controller:

Here’s a demo of the new Microsoft Xbox 360 project Natal:

I’m by far more interested in the Natal interface. Although the idea of waving my arms around without any physical device seems like it might create fatigue more quickly. With that in mind creating a steering wheel interface object could be a solid piece of plastic which would be a lot less expensive to produce.

We’re definitely heading in the right direction here. I just want to see some haptic and resistance feedback next. I’m also getting a feeling that the small rectangular screen is feeling like a limitation now too. Can’t wait to see what’s next.
I’m very excited about all the new forms of interaction that are emerging at E3 this year. It’s nice to see hardware that can allow the user to have a more physical and gestural experience with the screen. Obviously the Wiimote helped revolutionize the home game consoler control and much respect is due to Nintendo. That being said I think the others are taking the concept of the controller to the next level.

Here’s a demonstration video from Sony of the new PS3 Motion Controller:

Here’s a demo of the new Microsoft Xbox 360 project Natal:

I’m by far more interested in the Natal interface. Although the idea of waving my arms around without any physical device seems like it might create fatigue more quickly. With that in mind creating a steering wheel interface object could be a solid piece of plastic which would be a lot less expensive to produce.

We’re definitely heading in the right direction here. I just want to see some haptic and resistance feedback next. I’m also getting a feeling that the small rectangular screen is feeling like a limitation now too. Can’t wait to see what’s next.

I’m very excited about all the new forms of interaction that are emerging at E3 this year. It’s nice to see hardware that can allow the user to have a more physical and gestural experience with the screen. Obviously the Wiimote helped revolutionize the home game consoler control and much respect is due to Nintendo. That being said I think the others are taking the concept of the controller to the next level.

Here’s a demonstration video from Sony of the new PS3 Motion Controller:

Here’s a demo of the new Microsoft Xbox 360 project Natal:

I’m by far more interested in the Natal interface. Although the idea of waving my arms around without any physical device seems like it might create fatigue more quickly. With that in mind creating a steering wheel interface object could be a solid piece of plastic which would be a lot less expensive to produce.

We’re definitely heading in the right direction here. I just want to see some haptic and resistance feedback next. I’m also getting a feeling that the small rectangular screen is feeling like a limitation now too. Can’t wait to see what’s next.
I’m very excited about all the new forms of interaction that are emerging at E3 this year. It’s nice to see hardware that can allow the user to have a more physical and gestural experience with the screen. Obviously the Wiimote helped revolutionize the home game consoler control and much respect is due to Nintendo. That being said I think the others are taking the concept of the controller to the next level.

Here’s a demonstration video from Sony of the new PS3 Motion Controller:

Here’s a demo of the new Microsoft Xbox 360 project Natal:

I’m by far more interested in the Natal interface. Although the idea of waving my arms around without any physical device seems like it might create fatigue more quickly. With that in mind creating a steering wheel interface object could be a solid piece of plastic which would be a lot less expensive to produce.

We’re definitely heading in the right direction here. I just want to see some haptic and resistance feedback next. I’m also getting a feeling that the small rectangular screen is feeling like a limitation now too. Can’t wait to see what’s next.

This is a short film by MAYA Design about information:

Information from MAYAnMAYA on Vimeo.

And, no rx here’s another about what is architecture:

Architecture from MAYAnMAYA on Vimeo.

Microsoft tries a new model for device team

Friday, September 22nd, 2006

It looks like Microsoft is trying some new methods to help their UX teams create better results. This is an article about the office space that the Microsoft Mobile
Devices UXP team is moving into and how it will aid and inform their
design process. Check out the article: Microsoft tries a new model for device team

I can’t wait to see the results of this effort.

Kaufmann Residence by Frank Lloyd Wright in Half Life 2 Engine

Sunday, September 3rd, 2006

3D real time game engines keep getting better and better. Here’s a great use for the technology other then shooting monsters.

Herman Miller – for Business – Research Papers

Tuesday, May 9th, 2006

GUUUI – Prototyping and wireframing.

Okay, search
this is a lame entry. I really should say something about this link, cheapest
but to be honest I put it here as a reminder to read the other stuff on the site. Because I thought the site looked interesting I thought I should share. So really I did it out of love for all of you.

GUUUI – Prototyping and wireframing.

Okay, search
this is a lame entry. I really should say something about this link, cheapest
but to be honest I put it here as a reminder to read the other stuff on the site. Because I thought the site looked interesting I thought I should share. So really I did it out of love for all of you.

GUUUI – Prototyping and wireframing.

Okay, search
this is a lame entry. I really should say something about this link, cheapest
but to be honest I put it here as a reminder to read the other stuff on the site. Because I thought the site looked interesting I thought I should share. So really I did it out of love for all of you.

GUUUI – Prototyping and wireframing.

Okay, search
this is a lame entry. I really should say something about this link, cheapest
but to be honest I put it here as a reminder to read the other stuff on the site. Because I thought the site looked interesting I thought I should share. So really I did it out of love for all of you.
ailment
1599, and
a10-c77-k15,00.html”>Herman Miller – for Business – Research Papers
there are a bunch of really great research documents about how people work and the spaces they use and such. I will be reading all of them and see what I can learn from it.

under construction

Sunday, March 26th, 2006



Danah Boyd

Originally uploaded by futileboy.

I’m tired. I need more coffee or drugs or something. I’m currently taking a break from any sessions just to help my brain catch back up. It’s been really great so far. I’ve learned a bunch but most of all its helped validate that what I’ve done and what I have been doing is good quality work. There’s a clear and simple message I’m getting from the attendees and that seems to be around best practices. There’s no one way to do the work we do so it’s a matter of filling your tool chest with the most polished options you can put together.

The woman in the photo is Danah Boyd I had a brief chance to meet her. She’s a bit of a superstar when it comes to online communities and such.

I’m going to go take a nap.




Danah Boyd

Originally uploaded by futileboy.

I’m tired. I need more coffee or drugs or something. I’m currently taking a break from any sessions just to help my brain catch back up. It’s been really great so far. I’ve learned a bunch but most of all its helped validate that what I’ve done and what I have been doing is good quality work. There’s a clear and simple message I’m getting from the attendees and that seems to be around best practices. There’s no one way to do the work we do so it’s a matter of filling your tool chest with the most polished options you can put together.

The woman in the photo is Danah Boyd I had a brief chance to meet her. She’s a bit of a superstar when it comes to online communities and such.

I’m going to go take a nap.




Danah Boyd

Originally uploaded by futileboy.

I’m tired. I need more coffee or drugs or something. I’m currently taking a break from any sessions just to help my brain catch back up. It’s been really great so far. I’ve learned a bunch but most of all its helped validate that what I’ve done and what I have been doing is good quality work. There’s a clear and simple message I’m getting from the attendees and that seems to be around best practices. There’s no one way to do the work we do so it’s a matter of filling your tool chest with the most polished options you can put together.

The woman in the photo is Danah Boyd I had a brief chance to meet her. She’s a bit of a superstar when it comes to online communities and such.

I’m going to go take a nap.




under construction

Originally uploaded by futileboy.

This building fascinates me. It’s under construction, prostate yet it’s in use. The lower floors seem to be actively occupied by businesses. I don’t know the story, oncology but I’m guessing this is a great way to fund the further development. Less risky and easier to generate revenue right away. It’s sort of like taking agile methodology to construction. I wonder if they are listening to the current tenants and make improvements to the new floors? There are a bunch sings around its base. I’ll see if I can gather more information.

ASIS&T 2006 Information Architecture Summit

Wednesday, March 22nd, 2006
I’ll be there and I plan on blogging about the event. If you’re going to be there let me know.